Index: Makefile =================================================================== --- /dev/null +++ Makefile @@ -0,0 +1 @@ +include ../Makefile.common Index: abi_libs =================================================================== --- /dev/null +++ abi_libs @@ -0,0 +1 @@ +libImath-3_0.so.28 Index: abi_symbols =================================================================== --- /dev/null +++ abi_symbols @@ -0,0 +1,30 @@ +libImath-3_0.so.28:_Z9printBitsPcN9Imath_3_04halfE +libImath-3_0.so.28:_Z9printBitsPcf +libImath-3_0.so.28:_Z9printBitsRSoN9Imath_3_04halfE +libImath-3_0.so.28:_Z9printBitsRSof +libImath-3_0.so.28:_ZN9Imath_3_011identity22dE +libImath-3_0.so.28:_ZN9Imath_3_011identity22fE +libImath-3_0.so.28:_ZN9Imath_3_011identity33dE +libImath-3_0.so.28:_ZN9Imath_3_011identity33fE +libImath-3_0.so.28:_ZN9Imath_3_011identity44dE +libImath-3_0.so.28:_ZN9Imath_3_011identity44fE +libImath-3_0.so.28:_ZN9Imath_3_04half5_eLutE +libImath-3_0.so.28:_ZN9Imath_3_04half7convertEi +libImath-3_0.so.28:_ZN9Imath_3_04half8_toFloatE +libImath-3_0.so.28:_ZN9Imath_3_04half8overflowEv +libImath-3_0.so.28:_ZN9Imath_3_05preddEd +libImath-3_0.so.28:_ZN9Imath_3_05predfEf +libImath-3_0.so.28:_ZN9Imath_3_05succdEd +libImath-3_0.so.28:_ZN9Imath_3_05succfEf +libImath-3_0.so.28:_ZN9Imath_3_06Rand325nextfEv +libImath-3_0.so.28:_ZN9Imath_3_07drand48Ev +libImath-3_0.so.28:_ZN9Imath_3_07erand48EPt +libImath-3_0.so.28:_ZN9Imath_3_07lrand48Ev +libImath-3_0.so.28:_ZN9Imath_3_07nrand48EPt +libImath-3_0.so.28:_ZN9Imath_3_07srand48El +libImath-3_0.so.28:_ZN9Imath_3_09hsv2rgb_dERKNS_4Vec3IdEE +libImath-3_0.so.28:_ZN9Imath_3_09hsv2rgb_dERKNS_6Color4IdEE +libImath-3_0.so.28:_ZN9Imath_3_09rgb2hsv_dERKNS_4Vec3IdEE +libImath-3_0.so.28:_ZN9Imath_3_09rgb2hsv_dERKNS_6Color4IdEE +libImath-3_0.so.28:_ZlsRSoN9Imath_3_04halfE +libImath-3_0.so.28:_ZrsRSiRN9Imath_3_04halfE Index: abi_used_libs =================================================================== --- /dev/null +++ abi_used_libs @@ -0,0 +1,3 @@ +libc.so.6 +libm.so.6 +libstdc++.so.6 Index: abi_used_symbols =================================================================== --- /dev/null +++ abi_used_symbols @@ -0,0 +1,9 @@ +libc.so.6:__cxa_atexit +libc.so.6:__stack_chk_fail +libm.so.6:sqrt +libm.so.6:sqrtf +libstdc++.so.6:_ZNSi10_M_extractIfEERSiRT_ +libstdc++.so.6:_ZNSo9_M_insertIdEERSoT_ +libstdc++.so.6:_ZNSt8ios_base4InitC1Ev +libstdc++.so.6:_ZNSt8ios_base4InitD1Ev +libstdc++.so.6:_ZSt16__ostream_insertIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_PKS3_l Index: package.yml =================================================================== --- /dev/null +++ package.yml @@ -0,0 +1,22 @@ +name : imath +version : 3.0.3 +release : 1 +source : + - https://github.com/AcademySoftwareFoundation/Imath/archive/refs/tags/v3.0.3.tar.gz : 296c4facd4e5022a937f9ac7c354d62f0d002d3bf47434e91c5ee5f4a4f8ee93 +license : BSD-3-Clause +component : multimedia.library +summary : Imath is a library of 2D and 3D vector, matrix, and math operations for computer graphics +description: | + Imath is a basic, light-weight, and efficient C++ representation of 2D and 3D vectors and matrices and other simple but useful mathematical objects, functions, and data types common in computer graphics applications, including the "half" 16-bit floating-point type. +replaces : + - ilmbase + - devel : + - ilmbase-devel +setup : | + %cmake_ninja +build : | + %ninja_build +install : | + %ninja_install +check : | + %ninja_check Index: pspec_x86_64.xml =================================================================== --- /dev/null +++ pspec_x86_64.xml @@ -0,0 +1,95 @@ + + + imath + + Martin Reboredo + yakoyoku@gmail.com + + BSD-3-Clause + multimedia.library + Imath is a library of 2D and 3D vector, matrix, and math operations for computer graphics + Imath is a basic, light-weight, and efficient C++ representation of 2D and 3D vectors and matrices and other simple but useful mathematical objects, functions, and data types common in computer graphics applications, including the "half" 16-bit floating-point type. + + https://getsol.us/sources/README.Solus + + + imath + Imath is a library of 2D and 3D vector, matrix, and math operations for computer graphics + Imath is a basic, light-weight, and efficient C++ representation of 2D and 3D vectors and matrices and other simple but useful mathematical objects, functions, and data types common in computer graphics applications, including the "half" 16-bit floating-point type. + + multimedia.library + + /usr/lib64/libImath-3_0.so.28 + /usr/lib64/libImath-3_0.so.28.0.0 + + + ilmbase + + + + imath-devel + Development files for imath + Imath is a basic, light-weight, and efficient C++ representation of 2D and 3D vectors and matrices and other simple but useful mathematical objects, functions, and data types common in computer graphics applications, including the "half" 16-bit floating-point type. + + programming.devel + + imath + + + /usr/include/Imath/ImathBox.h + /usr/include/Imath/ImathBoxAlgo.h + /usr/include/Imath/ImathColor.h + /usr/include/Imath/ImathColorAlgo.h + /usr/include/Imath/ImathConfig.h + /usr/include/Imath/ImathEuler.h + /usr/include/Imath/ImathExport.h + /usr/include/Imath/ImathForward.h + /usr/include/Imath/ImathFrame.h + /usr/include/Imath/ImathFrustum.h + /usr/include/Imath/ImathFrustumTest.h + /usr/include/Imath/ImathFun.h + /usr/include/Imath/ImathGL.h + /usr/include/Imath/ImathGLU.h + /usr/include/Imath/ImathInt64.h + /usr/include/Imath/ImathInterval.h + /usr/include/Imath/ImathLine.h + /usr/include/Imath/ImathLineAlgo.h + /usr/include/Imath/ImathMath.h + /usr/include/Imath/ImathMatrix.h + /usr/include/Imath/ImathMatrixAlgo.h + /usr/include/Imath/ImathNamespace.h + /usr/include/Imath/ImathPlane.h + /usr/include/Imath/ImathPlatform.h + /usr/include/Imath/ImathQuat.h + /usr/include/Imath/ImathRandom.h + /usr/include/Imath/ImathRoots.h + /usr/include/Imath/ImathShear.h + /usr/include/Imath/ImathSphere.h + /usr/include/Imath/ImathTypeTraits.h + /usr/include/Imath/ImathVec.h + /usr/include/Imath/ImathVecAlgo.h + /usr/include/Imath/half.h + /usr/include/Imath/halfFunction.h + /usr/include/Imath/halfLimits.h + /usr/lib64/cmake/Imath/ImathConfig.cmake + /usr/lib64/cmake/Imath/ImathConfigVersion.cmake + /usr/lib64/cmake/Imath/ImathTargets-relwithdebinfo.cmake + /usr/lib64/cmake/Imath/ImathTargets.cmake + /usr/lib64/libImath-3_0.so + /usr/lib64/libImath.so + /usr/lib64/pkgconfig/Imath.pc + + + ilmbase-devel + + + + + 2021-06-17 + 3.0.3 + Packaging update + Martin Reboredo + yakoyoku@gmail.com + + + \ No newline at end of file