Index: Makefile =================================================================== --- /dev/null +++ Makefile @@ -0,0 +1 @@ +include ../Makefile.common Index: package.yml =================================================================== --- /dev/null +++ package.yml @@ -0,0 +1,32 @@ +name : stb +version : 2018.02.11 +release : 6 +source : + - git|https://github.com/nothings/stb.git : e6afb9cbae4064da8c3e69af3ff5c4629579c1d2 +license : MIT +component : programming.library +patterns : /usr/include/* +summary : single-file public domain (or MIT licensed) libraries for C/C++ +description: | + - stb_vorbis.c : decode ogg vorbis files from file/memory to float/16-bit signed output + - stb_image.h : image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC + - stb_truetype.h : parse, decode, and rasterize characters from truetype fonts + - stb_image_write.h : image writing to disk: PNG, TGA, BMP + - stb_image_resize.h : resize images larger/smaller with good quality + - stb_rect_pack.h : simple 2D rectangle packer with decent quality + - stb_sprintf.h : fast sprintf, snprintf for C/C++ + - stretchy_buffer.h : typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++ + - stb_textedit.h : guts of a text editor for games etc implementing them from scratch + - stb_voxel_render.h : Minecraft-esque voxel rendering "engine" with many more features + - stb_dxt.h : Fabian "ryg" Giesen's real-time DXT compressor + - stb_perlin.h : revised Perlin noise (3D input, 1D output) + - stb_easy_font.h : quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc + - stb_tilemap_editor.h : embeddable tilemap editor + - stb_herringbone_wang_tile.h : herringbone Wang tile map generator + - stb_c_lexer.h : simplify writing parsers for C-like languages + - stb_divide.h : more useful 32-bit modulus e.g. "euclidean divide" + - stb_connected_components.h : incrementally compute reachability on grids + - stb.h : helper functions for C, mostly redundant in C++; basically author's personal stuff + - stb_leakcheck.h : quick-and-dirty malloc/free leak-checking +install : | + install -Dm00644 *.{c,h} -t $installdir/usr/include/stb/ Index: pspec_x86_64.xml =================================================================== --- /dev/null +++ pspec_x86_64.xml @@ -0,0 +1,91 @@ + + + stb + + Pierre-Yves + pyu@riseup.net + + MIT + programming.library + single-file public domain (or MIT licensed) libraries for C/C++ + - stb_vorbis.c : decode ogg vorbis files from file/memory to float/16-bit signed output +- stb_image.h : image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC +- stb_truetype.h : parse, decode, and rasterize characters from truetype fonts +- stb_image_write.h : image writing to disk: PNG, TGA, BMP +- stb_image_resize.h : resize images larger/smaller with good quality +- stb_rect_pack.h : simple 2D rectangle packer with decent quality +- stb_sprintf.h : fast sprintf, snprintf for C/C++ +- stretchy_buffer.h : typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++ +- stb_textedit.h : guts of a text editor for games etc implementing them from scratch +- stb_voxel_render.h : Minecraft-esque voxel rendering "engine" with many more features +- stb_dxt.h : Fabian "ryg" Giesen's real-time DXT compressor +- stb_perlin.h : revised Perlin noise (3D input, 1D output) +- stb_easy_font.h : quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc +- stb_tilemap_editor.h : embeddable tilemap editor +- stb_herringbone_wang_tile.h : herringbone Wang tile map generator +- stb_c_lexer.h : simplify writing parsers for C-like languages +- stb_divide.h : more useful 32-bit modulus e.g. "euclidean divide" +- stb_connected_components.h : incrementally compute reachability on grids +- stb.h : helper functions for C, mostly redundant in C++; basically author's personal stuff +- stb_leakcheck.h : quick-and-dirty malloc/free leak-checking + + https://solus-project.com/sources/README.Solus + + + stb + single-file public domain (or MIT licensed) libraries for C/C++ + - stb_vorbis.c : decode ogg vorbis files from file/memory to float/16-bit signed output +- stb_image.h : image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC +- stb_truetype.h : parse, decode, and rasterize characters from truetype fonts +- stb_image_write.h : image writing to disk: PNG, TGA, BMP +- stb_image_resize.h : resize images larger/smaller with good quality +- stb_rect_pack.h : simple 2D rectangle packer with decent quality +- stb_sprintf.h : fast sprintf, snprintf for C/C++ +- stretchy_buffer.h : typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++ +- stb_textedit.h : guts of a text editor for games etc implementing them from scratch +- stb_voxel_render.h : Minecraft-esque voxel rendering "engine" with many more features +- stb_dxt.h : Fabian "ryg" Giesen's real-time DXT compressor +- stb_perlin.h : revised Perlin noise (3D input, 1D output) +- stb_easy_font.h : quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc +- stb_tilemap_editor.h : embeddable tilemap editor +- stb_herringbone_wang_tile.h : herringbone Wang tile map generator +- stb_c_lexer.h : simplify writing parsers for C-like languages +- stb_divide.h : more useful 32-bit modulus e.g. "euclidean divide" +- stb_connected_components.h : incrementally compute reachability on grids +- stb.h : helper functions for C, mostly redundant in C++; basically author's personal stuff +- stb_leakcheck.h : quick-and-dirty malloc/free leak-checking + + programming.library + + /usr/include/stb/stb.h + /usr/include/stb/stb_c_lexer.h + /usr/include/stb/stb_connected_components.h + /usr/include/stb/stb_divide.h + /usr/include/stb/stb_dxt.h + /usr/include/stb/stb_easy_font.h + /usr/include/stb/stb_herringbone_wang_tile.h + /usr/include/stb/stb_image.h + /usr/include/stb/stb_image_resize.h + /usr/include/stb/stb_image_write.h + /usr/include/stb/stb_leakcheck.h + /usr/include/stb/stb_perlin.h + /usr/include/stb/stb_rect_pack.h + /usr/include/stb/stb_sprintf.h + /usr/include/stb/stb_textedit.h + /usr/include/stb/stb_tilemap_editor.h + /usr/include/stb/stb_truetype.h + /usr/include/stb/stb_vorbis.c + /usr/include/stb/stb_voxel_render.h + /usr/include/stb/stretchy_buffer.h + + + + + 2018-07-17 + 2018.02.11 + Packaging update + Pierre-Yves + pyu@riseup.net + + + \ No newline at end of file