diff --git a/abi_used_libs b/abi_used_libs
--- a/abi_used_libs
+++ b/abi_used_libs
@@ -1,4 +1,3 @@
-ld-linux-x86-64.so.2
libBulletCollision.so.2.88
libBulletDynamics.so.2.88
libBulletSoftBody.so.2.88
@@ -9,16 +8,15 @@
libXi.so.6
libXinerama.so.1
libXrandr.so.2
+libXrender.so.1
libasound.so.2
libc.so.6
-libcrypto.so.1.0.0
libdl.so.2
libenet.so.7
libfreetype.so.6
libgcc_s.so.1
libm.so.6
libmonosgen-2.0.so.1
-libmvec.so.1
libogg.so.0
libopus.so.0
libopusfile.so.0
@@ -27,13 +25,12 @@
libpthread.so.0
libpulse.so.0
librt.so.1
-libssl.so.1.0.0
libstdc++.so.6
libtheora.so.0
libtheoradec.so.1
libudev.so.1
libvorbis.so.0
libvorbisfile.so.3
-libvpx.so.5
+libvpx.so.6
libwebp.so.7
libz.so.1
diff --git a/package.yml b/package.yml
--- a/package.yml
+++ b/package.yml
@@ -1,8 +1,8 @@
name : godot-classic
-version : 3.0.6
-release : 18
+version : 3.1.1
+release : 19
source :
- - https://github.com/godotengine/godot/archive/3.0.6-stable.tar.gz : 50431e021ee5ec21002cc23435f530f8fde518c6eb7085c9f7f1027abaae2581
+ - https://github.com/godotengine/godot/archive/3.1.1-stable.tar.gz : 3d952cda12a43d71c53c508bc64ca82cc165a3345976b6d128f869d5bd7a61d2
license :
- CC-BY-3.0
- MIT
@@ -18,6 +18,7 @@
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.
replaces :
- ^godot-mono : godot
+networking : yes
builddeps :
- pkgconfig(alsa)
- pkgconfig(bullet)
@@ -39,6 +40,7 @@
- pkgconfig(xrandr)
- llvm-clang
- mono-msbuild
+ - nuget
- scons
- xorg-server-xvfb
- yasm
@@ -57,6 +59,9 @@
- /usr/lib64/godot/*.dll
- /usr/share/applications/*mono*
- /usr/bin/*.mono
+setup : |
+ # This shouldn't be necessary with usysconf but ???
+ cert-sync --user /etc/ssl/certs/ca-certificates.crt
build : |
GODOT_OPTIONS="use_llvm=yes bits=64 deprecated=no builtin_enet=no builtin_freetype=no builtin_bullet=no builtin_libogg=no builtin_libpng=no builtin_libtheora=no builtin_libvpx=no builtin_libwebp=no builtin_openssl=no builtin_opus=no builtin_zlib=no builtin_pcre2=no udev=yes"
@@ -80,13 +85,14 @@
scons %JOBS% platform=x11 tools=no $GODOT_OPTIONS target=release
install : |
install -D -m 00755 bin/godot.x11.opt.* -t $installdir/%libdir%/godot
- install -m 00644 bin/*.dll -t $installdir/%libdir%/godot
- install -D -m 00644 icon.svg $installdir/%PREFIX%/share/icons/hicolor/scalable/apps/godot.svg
- install -D -m 00644 icon.png $installdir/%PREFIX%/share/pixmaps/godot.png
- install -D -m 00644 misc/dist/linux/godot.desktop $installdir/%PREFIX%/share/applications/godot.desktop
- install -D -m 00644 $pkgfiles/godot.mono.desktop $installdir/%PREFIX%/share/applications/godot.mono.desktop
- install -D -m 00644 misc/dist/linux/godot.6 $installdir/%PREFIX%/share/man/man6/godot.6
- install -D -m 00644 misc/dist/linux/godot.appdata.xml $installdir/%PREFIX%/share/metainfo/godot.appdata.xml
- install -d -m 00755 $installdir/%PREFIX%/bin
- ln -s %libdir%/godot/godot.x11.opt.tools.64.llvm $installdir/%PREFIX%/bin/godot
- ln -s %libdir%/godot/godot.x11.opt.tools.64.llvm.mono $installdir/%PREFIX%/bin/godot.mono
+ install -m 00644 bin/GodotSharp/Tools/*.dll -t $installdir/%libdir%/godot
+ install -D -m 00644 icon.svg $installdir/usr/share/icons/hicolor/scalable/apps/godot.svg
+ install -D -m 00644 icon.png $installdir/usr/share/pixmaps/godot.png
+ install -D -m 00644 misc/dist/linux/org.godotengine.Godot.desktop $installdir/usr/share/applications/org.godotengine.Godot.desktop
+ install -D -m 00644 $pkgfiles/godot.mono.desktop $installdir/usr/share/applications/godot.mono.desktop
+ install -D -m 00644 misc/dist/linux/godot.6 $installdir/usr/share/man/man6/godot.6
+ install -D -m 00644 misc/dist/linux/org.godotengine.Godot.appdata.xml $installdir/usr/share/metainfo/org.godotengine.Godot.appdata.xml
+ install -D -m 00644 misc/dist/linux/x-godot-project.xml $installdir/usr/share/mime/packages/org.godotengine.Godot.xml
+ install -d -m 00755 $installdir/usr/bin
+ ln -s %libdir%/godot/godot.x11.opt.tools.64.llvm $installdir/usr/bin/godot
+ ln -s %libdir%/godot/godot.x11.opt.tools.64.llvm.mono $installdir/usr/bin/godot.mono
diff --git a/pspec_x86_64.xml b/pspec_x86_64.xml
--- a/pspec_x86_64.xml
+++ b/pspec_x86_64.xml
@@ -11,7 +11,7 @@
Godot Engine Classical version – Multi-platform 2D and 3D game engine
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.
- https://solus-project.com/sources/README.Solus
+ https://getsol.us/sources/README.Solus
godot-classic
@@ -20,14 +20,15 @@
games
- godot-common
+ godot-common
/usr/bin/godot
/usr/lib64/godot/godot.x11.opt.64.llvm
/usr/lib64/godot/godot.x11.opt.tools.64.llvm
- /usr/share/applications/godot.desktop
+ /usr/share/applications/org.godotengine.Godot.desktop
/usr/share/man/man6/godot.6
+ /usr/share/mime/packages/org.godotengine.Godot.xml
@@ -38,7 +39,7 @@
games
/usr/share/icons/hicolor/scalable/apps/godot.svg
- /usr/share/metainfo/godot.appdata.xml
+ /usr/share/metainfo/org.godotengine.Godot.appdata.xml
/usr/share/pixmaps/godot.png
@@ -49,14 +50,14 @@
games
- godot-common
+ godot-common
/usr/bin/godot.mono
+ /usr/lib64/godot/DotNet.Glob.dll
/usr/lib64/godot/GodotSharpTools.dll
/usr/lib64/godot/godot.x11.opt.64.llvm.mono
/usr/lib64/godot/godot.x11.opt.tools.64.llvm.mono
- /usr/lib64/godot/mscorlib.dll
/usr/share/applications/godot.mono.desktop
@@ -64,12 +65,12 @@
-
- 2019-01-16
- 3.0.6
+
+ 2019-09-24
+ 3.1.1
Packaging update
Pierre-Yves
pyu@riseup.net
\ No newline at end of file