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Update godot to 3.2
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T5979: MinGW64

Event Timeline

rptx created this task.Feb 2 2020, 10:47 PM
DataDrake triaged this task as Normal priority.Feb 5 2020, 5:14 AM
DataDrake moved this task from Backlog to Update Requested on the Software board.
rptx added a comment.Feb 10 2020, 8:38 PM
  • An updated version of nuget client is required in order to build godot 3.2

What error do you get ?

I'm currently trying to update nuget in the hopes to solve this issue and I've managed to link it successfully.

Which issue exactly ?

The issue of the not up-to-date nuget, also I've managed to pack nuget locally 🌯

I've finally packaged Godot locally and opened both Classic and Mono versions with full success after a few crashes and some misleading errors. Also btw I'd like to share the idea of adding the Windows template to godot as a separate package that depends on MinGW (see T5979) and Wine for Windows game development.