Skullgirls works with lsi-off, but it doesn't launch with linux-steam-integration on. To be precise, the game window doesn't open, it instead spawns as a background zombie process.
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Does it work in this configuration?
Use native runtime: ON
Use the intercept library: OFF
Restarting steam afterwards.
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So it's possibly the 32bit libsdl2 exemption causing the issue (which would need a new LSI to test), or requires incompatible bundled libs and needs to be exempted from libintercept.
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It seems to be working fine now (with native runtime and intercept library set to ON).