Hello there,
After today's updates (which none include anything related to Godot I guess) whenever (and every time) I open Godot, and no matter the version, I tested many (from official supported by SoluOS software center, 2.1.4, to 3.0.0 ,3.0.2, 3.0.4, nightly 3.1) all my environment gets messed up. The symptoms are:
- Mouse sensitivity slows down (when closed it goes back to normal) it seems like it drops from 3000 dpi to 2000
- (I will say it but I'll probably describe it wrong) Every GTK related mouse event needs many extra clicks, e.g.: minimize window, maximize, close, select a file (both within Godot builtin system and Nautilus)
- Weird keyboard randomness, e.g. after pressing a key the keyboard freezes and the key behaves like it is being hold (lots of entries for the same key) until spacebar or esc is pressed
- Gnome activities flickering
And some other minor strange behaviors, all the above behaviors happen only when Godot is running, after closing it everything goes back to normal.
I'm also reporting this to Godot issue tracker, maybe we can make a team effort to solve this :D

