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Update GZDoom to 4.1.0

Authored by aleksvor on Apr 30 2019, 12:24 PM.

Description

Update GZDoom to 4.1.0

Summary:
Summarized changelog:

  • Workaround buggy preprocessor in old AMD OpenGL drivers
  • Fix bloom pass regression
  • Fixed scale calculations for option menus
  • Implement custom post process shaders for Vulkan backend
  • Improve error handling during Vulkan initialization
  • Fixed inverted logic for displaying the generic log in Strife

Full changelog here.

Test Plan: Completed first levels from DOOM.WAD and DOOM2.WAD

Reviewers: Triage Team, JoshStrobl

Reviewed By: Triage Team, JoshStrobl

Differential Revision: https://dev.getsol.us/D6174

Details

Committed
JoshStroblApr 30 2019, 12:24 PM
Pushed
JoshStroblApr 30 2019, 12:24 PM
Reviewer
Triage Team
Differential Revision
D6174: Update GZDoom to 4.1.0
Parents
R1130:ed56e28eb51f: Update GZDoom to 4.0.0
Branches
Unknown
Tags
Unknown
References
tag: gzdoom-4.1.0-14