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D1016.id2745.diff
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Index: Makefile
===================================================================
--- /dev/null
+++ Makefile
@@ -0,0 +1 @@
+include ../Makefile.common
Index: abi_used_libs
===================================================================
--- /dev/null
+++ abi_used_libs
@@ -0,0 +1,25 @@
+ld-linux-x86-64.so.2
+libFLAC.so.8
+libGL.so.1
+libQt5Core.so.5
+libQt5Gui.so.5
+libQt5Widgets.so.5
+libSDL2-2.0.so.0
+libSDL2_ttf-2.0.so.0
+libX11.so.6
+libc.so.6
+libdl.so.2
+libexpat.so.1
+libfontconfig.so.1
+libgcc_s.so.1
+libjpeg.so.8
+liblua.so.5.3
+libm.so.6
+libportaudio.so.2
+libportmidi.so
+libpthread.so.0
+librt.so.1
+libsqlite3.so.0
+libstdc++.so.6
+libutil.so.1
+libz.so.1
Index: package.yml
===================================================================
--- /dev/null
+++ package.yml
@@ -0,0 +1,86 @@
+name : mame
+version : '0.190'
+release : 1
+source :
+ - https://github.com/mamedev/mame/archive/mame0190.tar.gz : ea9604a5c586f1a0fa3ca431e6fb35f39b71eb1a6f0464b4dd7fc6379231ed74
+license : GPL-2.0
+component : games.emulator
+summary : Emulator for several hardware platforms to keep old games playable
+description: |
+ MAME's purpose is to preserve decades of software history. As electronic technology continues to rush
+ forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved
+ by documenting the hardware and how it functions. The source code to MAME serves as this documentation.
+ The fact that the software is usable serves primarily to validate the accuracy of the documentation
+ (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME absorbed the sister-project MESS
+ (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles
+ and calculators, in addition to the arcade video games that were its initial focus.
+builddeps :
+ - pkgconfig(alsa)
+ - pkgconfig(flac)
+ - pkgconfig(fontconfig)
+ - pkgconfig(gl)
+ - pkgconfig(libjpeg)
+ - pkgconfig(lua)
+ - pkgconfig(portaudiocpp)
+ - pkgconfig(Qt5Gui)
+ - pkgconfig(sdl2)
+ - pkgconfig(SDL2_ttf)
+ - pkgconfig(sqlite3)
+ - pkgconfig(xinerama)
+ - portmidi-devel
+build : |
+ # Remove -g2 flag because it's bloating mame64 executable file
+ # AFAIK every 64-bit processor supports SSE2, so I'm enabling it
+ export CFLAGS=$(echo $CFLAGS | sed 's/-g2//')
+ export CXXFLAGS=$(echo $CXXFLAGS | sed 's/-g2//')
+ %make USE_SYSTEM_LIB_ZLIB=1 \
+ USE_SYSTEM_LIB_JPEG=1 \
+ USE_SYSTEM_LIB_FLAC=1 \
+ USE_SYSTEM_LIB_SQLITE3=1 \
+ USE_SYSTEM_LIB_EXPAT=1 \
+ USE_SYSTEM_LIB_PORTAUDIO=1 \
+ USE_SYSTEM_LIB_PORTMIDI=1 \
+ USE_SYSTEM_LIB_LUA=1 \
+ OPTIMIZE=2 \
+ TOOLS=0 \
+ SSE2=1 \
+ NOWERROR=1 \
+ REGENIE=1 \
+install : |
+ # Install executables
+ install -Dm00755 ./mame64 ${installdir}/usr/share/mame/mame
+ install -Dm00755 ${pkgfiles}/mame ${installdir}/usr/bin/mame
+
+ # Install data files
+ install -dm00755 ${installdir}/usr/share/mame/{artwork,bgfx,ctrlr,hash,keymaps,language}
+ cp -R artwork ${installdir}/usr/share/mame
+ chmod 00644 -R ${installdir}/usr/share/mame/artwork
+ install -m00644 ctrlr/* ${installdir}/usr/share/mame/ctrlr/
+ install -m00644 hash/* ${installdir}/usr/share/mame/hash/
+ install -m00644 keymaps/*LINUX.map ${installdir}/usr/share/mame/keymaps/
+ install -d ${installdir}/usr/share/mame/bgfx/{chains,effects,layouts}
+ install -d ${installdir}/usr/share/mame/bgfx/shaders/glsl
+ cp -R bgfx/chains ${installdir}/usr/share/mame/bgfx
+ cp -R bgfx/effects ${installdir}/usr/share/mame/bgfx
+ cp -R bgfx/layouts ${installdir}/usr/share/mame/bgfx
+ cp -R bgfx/shaders/glsl ${installdir}/usr/share/mame/bgfx/shaders
+ chmod 00644 -R ${installdir}/usr/share/mame/bgfx
+ cp -R plugins ${installdir}/usr/share/mame/
+ chmod 00644 -R ${installdir}/usr/share/mame/plugins
+ # Delete language source files, keep only compiled files
+ find language/ -name "*.po" | xargs rm -rf
+ cp -R language ${installdir}/usr/share/mame/
+ chmod 00644 -R ${installdir}/usr/share/mame/language
+ # Delete every README and LICENSE file copied so far
+ find ${installdir} -name "LICENSE" | xargs rm -rf
+ find ${installdir} -name "README.md" | xargs rm -rf
+
+
+ # Install manual
+ install -dm00755 ${installdir}/usr/share/man/{man1,man6}
+ for file in docs/man/*.1; do
+ install -m00755 $file ${installdir}/usr/share/man/man1
+ done
+ for file in docs/man/*.6; do
+ install -m00755 $file ${installdir}/usr/share/man/man6
+ done
Index: pspec_x86_64.xml
===================================================================
--- /dev/null
+++ pspec_x86_64.xml
@@ -0,0 +1,48 @@
+<PISI>
+ <Source>
+ <Name>mame</Name>
+ <Packager>
+ <Name>Fabio Forni</Name>
+ <Email>fabio94xx@gmail.com</Email>
+ </Packager>
+ <License>GPL-2.0</License>
+ <PartOf>games.emulator</PartOf>
+ <Summary xml:lang="en">Emulator for several hardware platforms to keep old games playable</Summary>
+ <Description xml:lang="en">MAME's purpose is to preserve decades of software history. As electronic technology continues to rush
+forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved
+by documenting the hardware and how it functions. The source code to MAME serves as this documentation.
+The fact that the software is usable serves primarily to validate the accuracy of the documentation
+(how else can you prove that you have recreated the hardware faithfully?). Over time, MAME absorbed the sister-project MESS
+(Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles
+and calculators, in addition to the arcade video games that were its initial focus.
+</Description>
+ <Archive type="binary" sha1sum="79eb0752a961b8e0d15c77d298c97498fbc89c5a">https://solus-project.com/sources/README.Solus</Archive>
+ </Source>
+ <Package>
+ <Name>mame</Name>
+ <Summary xml:lang="en">Emulator for several hardware platforms to keep old games playable</Summary>
+ <Description xml:lang="en">MAME's purpose is to preserve decades of software history. As electronic technology continues to rush
+forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved
+by documenting the hardware and how it functions. The source code to MAME serves as this documentation.
+The fact that the software is usable serves primarily to validate the accuracy of the documentation
+(how else can you prove that you have recreated the hardware faithfully?). Over time, MAME absorbed the sister-project MESS
+(Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles
+and calculators, in addition to the arcade video games that were its initial focus.
+</Description>
+ <PartOf>games.emulator</PartOf>
+ <Files>
+ <Path fileType="executable">/usr/bin</Path>
+ <Path fileType="data">/usr/share/mame</Path>
+ <Path fileType="man">/usr/share/man</Path>
+ </Files>
+ </Package>
+ <History>
+ <Update release="1">
+ <Date>2017-10-04</Date>
+ <Version>0.190</Version>
+ <Comment>Packaging update</Comment>
+ <Name>Fabio Forni</Name>
+ <Email>fabio94xx@gmail.com</Email>
+ </Update>
+ </History>
+</PISI>
\ No newline at end of file
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