- Godot Engine Classical version – Multi-platform 2D and 3D game engine
- ^godot-common : Shared resources for Godot Engine
- - ^godot-mono : Godot Engine Mono version (C# support) – Multi-platform 2D and
- 3D game engine
+ - ^godot-mono : Godot Engine Mono version (C# support) – Multi-platform 2D and 3D game engine
description: |
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.
replaces :
- ^godot-mono : godot
+networking : yes
builddeps :
- pkgconfig(alsa)
- pkgconfig(bullet)
@@ -40,6 +40,7 @@
- pkgconfig(xrandr)
- llvm-clang
- mono-msbuild
+ - nuget
- scons
- xorg-server-xvfb
- yasm
@@ -58,6 +59,9 @@
- /usr/lib64/godot/*.dll
- /usr/share/applications/*mono*
- /usr/bin/*.mono
+setup : |
+ # This shouldn't be necessary with usysconf but ???