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D10995.id27295.diff
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D10995.id27295.diff

Index: Makefile
===================================================================
--- /dev/null
+++ Makefile
@@ -0,0 +1 @@
+include ../Makefile.common
Index: abi_libs
===================================================================
--- /dev/null
+++ abi_libs
@@ -0,0 +1 @@
+libImath-3_0.so.28
Index: abi_symbols
===================================================================
--- /dev/null
+++ abi_symbols
@@ -0,0 +1,30 @@
+libImath-3_0.so.28:_Z9printBitsPcN9Imath_3_04halfE
+libImath-3_0.so.28:_Z9printBitsPcf
+libImath-3_0.so.28:_Z9printBitsRSoN9Imath_3_04halfE
+libImath-3_0.so.28:_Z9printBitsRSof
+libImath-3_0.so.28:_ZN9Imath_3_011identity22dE
+libImath-3_0.so.28:_ZN9Imath_3_011identity22fE
+libImath-3_0.so.28:_ZN9Imath_3_011identity33dE
+libImath-3_0.so.28:_ZN9Imath_3_011identity33fE
+libImath-3_0.so.28:_ZN9Imath_3_011identity44dE
+libImath-3_0.so.28:_ZN9Imath_3_011identity44fE
+libImath-3_0.so.28:_ZN9Imath_3_04half5_eLutE
+libImath-3_0.so.28:_ZN9Imath_3_04half7convertEi
+libImath-3_0.so.28:_ZN9Imath_3_04half8_toFloatE
+libImath-3_0.so.28:_ZN9Imath_3_04half8overflowEv
+libImath-3_0.so.28:_ZN9Imath_3_05preddEd
+libImath-3_0.so.28:_ZN9Imath_3_05predfEf
+libImath-3_0.so.28:_ZN9Imath_3_05succdEd
+libImath-3_0.so.28:_ZN9Imath_3_05succfEf
+libImath-3_0.so.28:_ZN9Imath_3_06Rand325nextfEv
+libImath-3_0.so.28:_ZN9Imath_3_07drand48Ev
+libImath-3_0.so.28:_ZN9Imath_3_07erand48EPt
+libImath-3_0.so.28:_ZN9Imath_3_07lrand48Ev
+libImath-3_0.so.28:_ZN9Imath_3_07nrand48EPt
+libImath-3_0.so.28:_ZN9Imath_3_07srand48El
+libImath-3_0.so.28:_ZN9Imath_3_09hsv2rgb_dERKNS_4Vec3IdEE
+libImath-3_0.so.28:_ZN9Imath_3_09hsv2rgb_dERKNS_6Color4IdEE
+libImath-3_0.so.28:_ZN9Imath_3_09rgb2hsv_dERKNS_4Vec3IdEE
+libImath-3_0.so.28:_ZN9Imath_3_09rgb2hsv_dERKNS_6Color4IdEE
+libImath-3_0.so.28:_ZlsRSoN9Imath_3_04halfE
+libImath-3_0.so.28:_ZrsRSiRN9Imath_3_04halfE
Index: abi_used_libs
===================================================================
--- /dev/null
+++ abi_used_libs
@@ -0,0 +1,3 @@
+libc.so.6
+libm.so.6
+libstdc++.so.6
Index: abi_used_symbols
===================================================================
--- /dev/null
+++ abi_used_symbols
@@ -0,0 +1,9 @@
+libc.so.6:__cxa_atexit
+libc.so.6:__stack_chk_fail
+libm.so.6:sqrt
+libm.so.6:sqrtf
+libstdc++.so.6:_ZNSi10_M_extractIfEERSiRT_
+libstdc++.so.6:_ZNSo9_M_insertIdEERSoT_
+libstdc++.so.6:_ZNSt8ios_base4InitC1Ev
+libstdc++.so.6:_ZNSt8ios_base4InitD1Ev
+libstdc++.so.6:_ZSt16__ostream_insertIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_PKS3_l
Index: package.yml
===================================================================
--- /dev/null
+++ package.yml
@@ -0,0 +1,22 @@
+name : imath
+version : 3.0.4
+release : 1
+source :
+ - https://github.com/AcademySoftwareFoundation/Imath/archive/refs/tags/v3.0.4.tar.gz : 3b5cef518964755963550b5f4a16e7c0a0872574921b1443f1d47fdb6b8c5afe
+license : BSD-3-Clause
+component : multimedia.library
+summary : Imath is a library of 2D and 3D vector, matrix, and math operations for computer graphics
+description: |
+ Imath is a basic, light-weight, and efficient C++ representation of 2D and 3D vectors and matrices and other simple but useful mathematical objects, functions, and data types common in computer graphics applications, including the "half" 16-bit floating-point type.
+replaces :
+ - ilmbase
+ - devel :
+ - ilmbase-devel
+setup : |
+ %cmake_ninja
+build : |
+ %ninja_build
+install : |
+ %ninja_install
+check : |
+ %ninja_check
Index: pspec_x86_64.xml
===================================================================
--- /dev/null
+++ pspec_x86_64.xml
@@ -0,0 +1,95 @@
+<PISI>
+ <Source>
+ <Name>imath</Name>
+ <Packager>
+ <Name>Martin Reboredo</Name>
+ <Email>yakoyoku@gmail.com</Email>
+ </Packager>
+ <License>BSD-3-Clause</License>
+ <PartOf>multimedia.library</PartOf>
+ <Summary xml:lang="en">Imath is a library of 2D and 3D vector, matrix, and math operations for computer graphics</Summary>
+ <Description xml:lang="en">Imath is a basic, light-weight, and efficient C++ representation of 2D and 3D vectors and matrices and other simple but useful mathematical objects, functions, and data types common in computer graphics applications, including the &quot;half&quot; 16-bit floating-point type.
+</Description>
+ <Archive type="binary" sha1sum="79eb0752a961b8e0d15c77d298c97498fbc89c5a">https://getsol.us/sources/README.Solus</Archive>
+ </Source>
+ <Package>
+ <Name>imath</Name>
+ <Summary xml:lang="en">Imath is a library of 2D and 3D vector, matrix, and math operations for computer graphics</Summary>
+ <Description xml:lang="en">Imath is a basic, light-weight, and efficient C++ representation of 2D and 3D vectors and matrices and other simple but useful mathematical objects, functions, and data types common in computer graphics applications, including the &quot;half&quot; 16-bit floating-point type.
+</Description>
+ <PartOf>multimedia.library</PartOf>
+ <Files>
+ <Path fileType="library">/usr/lib64/libImath-3_0.so.28</Path>
+ <Path fileType="library">/usr/lib64/libImath-3_0.so.28.0.1</Path>
+ </Files>
+ <Replaces>
+ <Package>ilmbase</Package>
+ </Replaces>
+ </Package>
+ <Package>
+ <Name>imath-devel</Name>
+ <Summary xml:lang="en">Development files for imath</Summary>
+ <Description xml:lang="en">Imath is a basic, light-weight, and efficient C++ representation of 2D and 3D vectors and matrices and other simple but useful mathematical objects, functions, and data types common in computer graphics applications, including the &quot;half&quot; 16-bit floating-point type.
+</Description>
+ <PartOf>programming.devel</PartOf>
+ <RuntimeDependencies>
+ <Dependency release="1">imath</Dependency>
+ </RuntimeDependencies>
+ <Files>
+ <Path fileType="header">/usr/include/Imath/ImathBox.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathBoxAlgo.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathColor.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathColorAlgo.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathConfig.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathEuler.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathExport.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathForward.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathFrame.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathFrustum.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathFrustumTest.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathFun.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathGL.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathGLU.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathInt64.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathInterval.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathLine.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathLineAlgo.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathMath.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathMatrix.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathMatrixAlgo.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathNamespace.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathPlane.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathPlatform.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathQuat.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathRandom.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathRoots.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathShear.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathSphere.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathTypeTraits.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathVec.h</Path>
+ <Path fileType="header">/usr/include/Imath/ImathVecAlgo.h</Path>
+ <Path fileType="header">/usr/include/Imath/half.h</Path>
+ <Path fileType="header">/usr/include/Imath/halfFunction.h</Path>
+ <Path fileType="header">/usr/include/Imath/halfLimits.h</Path>
+ <Path fileType="library">/usr/lib64/cmake/Imath/ImathConfig.cmake</Path>
+ <Path fileType="library">/usr/lib64/cmake/Imath/ImathConfigVersion.cmake</Path>
+ <Path fileType="library">/usr/lib64/cmake/Imath/ImathTargets-relwithdebinfo.cmake</Path>
+ <Path fileType="library">/usr/lib64/cmake/Imath/ImathTargets.cmake</Path>
+ <Path fileType="library">/usr/lib64/libImath-3_0.so</Path>
+ <Path fileType="library">/usr/lib64/libImath.so</Path>
+ <Path fileType="data">/usr/lib64/pkgconfig/Imath.pc</Path>
+ </Files>
+ <Replaces>
+ <Package>ilmbase-devel</Package>
+ </Replaces>
+ </Package>
+ <History>
+ <Update release="1">
+ <Date>2021-06-19</Date>
+ <Version>3.0.4</Version>
+ <Comment>Packaging update</Comment>
+ <Name>Martin Reboredo</Name>
+ <Email>yakoyoku@gmail.com</Email>
+ </Update>
+ </History>
+</PISI>
\ No newline at end of file

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