summary : FreeOrion is a free, open source, turn-based space empire and galactic conquest (4X) computer game
description: |
- FreeOrion is a free, open source, turn-based space empire and galactic conquest (4X) computer game
+ FreeOrion is a free, Open Source, turn-based space empire and galactic conquest computer game.
+
+ FreeOrion is inspired by the tradition of the Master of Orion games, but does not try to be a clone or remake of that series or any other game. It builds on the classic *4X* (eXplore, eXpand, eXploit and eXterminate) model.
+
+ By adding scripting capabilities to the game engine the FreeOrion project aims to give the community an easy way to customize the game mechanics and presentation to create a living, breathing universe in a *grand campaign* model.
<Summary xml:lang="en">FreeOrion is a free, open source, turn-based space empire and galactic conquest (4X) computer game</Summary>
- <Description xml:lang="en">FreeOrion is a free, open source, turn-based space empire and galactic conquest (4X) computer game
+ <Description xml:lang="en">FreeOrion is a free, Open Source, turn-based space empire and galactic conquest computer game.
+
+FreeOrion is inspired by the tradition of the Master of Orion games, but does not try to be a clone or remake of that series or any other game. It builds on the classic *4X* (eXplore, eXpand, eXploit and eXterminate) model.
+
+By adding scripting capabilities to the game engine the FreeOrion project aims to give the community an easy way to customize the game mechanics and presentation to create a living, breathing universe in a *grand campaign* model.
<Summary xml:lang="en">FreeOrion is a free, open source, turn-based space empire and galactic conquest (4X) computer game</Summary>
- <Description xml:lang="en">FreeOrion is a free, open source, turn-based space empire and galactic conquest (4X) computer game
+ <Description xml:lang="en">FreeOrion is a free, Open Source, turn-based space empire and galactic conquest computer game.
+
+FreeOrion is inspired by the tradition of the Master of Orion games, but does not try to be a clone or remake of that series or any other game. It builds on the classic *4X* (eXplore, eXpand, eXploit and eXterminate) model.
+
+By adding scripting capabilities to the game engine the FreeOrion project aims to give the community an easy way to customize the game mechanics and presentation to create a living, breathing universe in a *grand campaign* model.