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D3291.id.diff
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diff --git a/Makefile b/Makefile
new file mode 100644
--- /dev/null
+++ b/Makefile
@@ -0,0 +1 @@
+include ../Makefile.common
diff --git a/package.yml b/package.yml
new file mode 100644
--- /dev/null
+++ b/package.yml
@@ -0,0 +1,32 @@
+name : stb
+version : 2018.02.11
+release : 1
+source :
+ - git|https://github.com/nothings/stb.git : e6afb9cbae4064da8c3e69af3ff5c4629579c1d2
+license : MIT
+component : programming.library
+patterns : /usr/include/*
+summary : single-file public domain (or MIT licensed) libraries for C/C++
+description: |
+ - stb_vorbis.c : decode ogg vorbis files from file/memory to float/16-bit signed output
+ - stb_image.h : image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
+ - stb_truetype.h : parse, decode, and rasterize characters from truetype fonts
+ - stb_image_write.h : image writing to disk: PNG, TGA, BMP
+ - stb_image_resize.h : resize images larger/smaller with good quality
+ - stb_rect_pack.h : simple 2D rectangle packer with decent quality
+ - stb_sprintf.h : fast sprintf, snprintf for C/C++
+ - stretchy_buffer.h : typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
+ - stb_textedit.h : guts of a text editor for games etc implementing them from scratch
+ - stb_voxel_render.h : Minecraft-esque voxel rendering "engine" with many more features
+ - stb_dxt.h : Fabian "ryg" Giesen's real-time DXT compressor
+ - stb_perlin.h : revised Perlin noise (3D input, 1D output)
+ - stb_easy_font.h : quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
+ - stb_tilemap_editor.h : embeddable tilemap editor
+ - stb_herringbone_wang_tile.h : herringbone Wang tile map generator
+ - stb_c_lexer.h : simplify writing parsers for C-like languages
+ - stb_divide.h : more useful 32-bit modulus e.g. "euclidean divide"
+ - stb_connected_components.h : incrementally compute reachability on grids
+ - stb.h : helper functions for C, mostly redundant in C++; basically author's personal stuff
+ - stb_leakcheck.h : quick-and-dirty malloc/free leak-checking
+install : |
+ install -Dm00644 *.{c,h} -t $installdir/usr/include/stb/
diff --git a/pspec_x86_64.xml b/pspec_x86_64.xml
new file mode 100644
--- /dev/null
+++ b/pspec_x86_64.xml
@@ -0,0 +1,91 @@
+<PISI>
+ <Source>
+ <Name>stb</Name>
+ <Packager>
+ <Name>Pierre-Yves</Name>
+ <Email>pyu@riseup.net</Email>
+ </Packager>
+ <License>MIT</License>
+ <PartOf>programming.library</PartOf>
+ <Summary xml:lang="en">single-file public domain (or MIT licensed) libraries for C/C++</Summary>
+ <Description xml:lang="en">- stb_vorbis.c : decode ogg vorbis files from file/memory to float/16-bit signed output
+- stb_image.h : image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
+- stb_truetype.h : parse, decode, and rasterize characters from truetype fonts
+- stb_image_write.h : image writing to disk: PNG, TGA, BMP
+- stb_image_resize.h : resize images larger/smaller with good quality
+- stb_rect_pack.h : simple 2D rectangle packer with decent quality
+- stb_sprintf.h : fast sprintf, snprintf for C/C++
+- stretchy_buffer.h : typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
+- stb_textedit.h : guts of a text editor for games etc implementing them from scratch
+- stb_voxel_render.h : Minecraft-esque voxel rendering "engine" with many more features
+- stb_dxt.h : Fabian "ryg" Giesen's real-time DXT compressor
+- stb_perlin.h : revised Perlin noise (3D input, 1D output)
+- stb_easy_font.h : quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
+- stb_tilemap_editor.h : embeddable tilemap editor
+- stb_herringbone_wang_tile.h : herringbone Wang tile map generator
+- stb_c_lexer.h : simplify writing parsers for C-like languages
+- stb_divide.h : more useful 32-bit modulus e.g. "euclidean divide"
+- stb_connected_components.h : incrementally compute reachability on grids
+- stb.h : helper functions for C, mostly redundant in C++; basically author's personal stuff
+- stb_leakcheck.h : quick-and-dirty malloc/free leak-checking
+</Description>
+ <Archive type="binary" sha1sum="79eb0752a961b8e0d15c77d298c97498fbc89c5a">https://solus-project.com/sources/README.Solus</Archive>
+ </Source>
+ <Package>
+ <Name>stb</Name>
+ <Summary xml:lang="en">single-file public domain (or MIT licensed) libraries for C/C++</Summary>
+ <Description xml:lang="en">- stb_vorbis.c : decode ogg vorbis files from file/memory to float/16-bit signed output
+- stb_image.h : image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
+- stb_truetype.h : parse, decode, and rasterize characters from truetype fonts
+- stb_image_write.h : image writing to disk: PNG, TGA, BMP
+- stb_image_resize.h : resize images larger/smaller with good quality
+- stb_rect_pack.h : simple 2D rectangle packer with decent quality
+- stb_sprintf.h : fast sprintf, snprintf for C/C++
+- stretchy_buffer.h : typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
+- stb_textedit.h : guts of a text editor for games etc implementing them from scratch
+- stb_voxel_render.h : Minecraft-esque voxel rendering "engine" with many more features
+- stb_dxt.h : Fabian "ryg" Giesen's real-time DXT compressor
+- stb_perlin.h : revised Perlin noise (3D input, 1D output)
+- stb_easy_font.h : quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
+- stb_tilemap_editor.h : embeddable tilemap editor
+- stb_herringbone_wang_tile.h : herringbone Wang tile map generator
+- stb_c_lexer.h : simplify writing parsers for C-like languages
+- stb_divide.h : more useful 32-bit modulus e.g. "euclidean divide"
+- stb_connected_components.h : incrementally compute reachability on grids
+- stb.h : helper functions for C, mostly redundant in C++; basically author's personal stuff
+- stb_leakcheck.h : quick-and-dirty malloc/free leak-checking
+</Description>
+ <PartOf>programming.library</PartOf>
+ <Files>
+ <Path fileType="header">/usr/include/stb/stb.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_c_lexer.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_connected_components.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_divide.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_dxt.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_easy_font.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_herringbone_wang_tile.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_image.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_image_resize.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_image_write.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_leakcheck.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_perlin.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_rect_pack.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_sprintf.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_textedit.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_tilemap_editor.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_truetype.h</Path>
+ <Path fileType="header">/usr/include/stb/stb_vorbis.c</Path>
+ <Path fileType="header">/usr/include/stb/stb_voxel_render.h</Path>
+ <Path fileType="header">/usr/include/stb/stretchy_buffer.h</Path>
+ </Files>
+ </Package>
+ <History>
+ <Update release="1">
+ <Date>2018-07-17</Date>
+ <Version>2018.02.11</Version>
+ <Comment>Packaging update</Comment>
+ <Name>Pierre-Yves</Name>
+ <Email>pyu@riseup.net</Email>
+ </Update>
+ </History>
+</PISI>
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