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Update geonkick to 2.3.2
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Authored by Jacalz on Jul 26 2020, 2:36 PM.
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Referenced Files
F11065902: D9312.id22450.diff
Fri, Aug 11, 5:23 PM
F11065901: D9312.id22478.diff
Fri, Aug 11, 5:23 PM
F11065900: D9312.id.diff
Fri, Aug 11, 5:23 PM
F11046849: D9312.diff
Thu, Aug 10, 2:16 PM
F11022692: D9312.diff
Tue, Aug 8, 4:04 AM
F10903949: D9312.id22450.diff
Jul 5 2023, 7:22 PM
F10834005: D9312.id22478.diff
Jun 7 2023, 6:00 AM
F10772319: D9312.id.diff
May 21 2023, 11:58 AM
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Details

Summary

Changelog:

  • Features:
    • Reset to default button.
    • Add stereo output channels for LV2, VST and standalone.
  • Improvements:
    • Added compiler optimization flags and fast math.
    • Process audio routines for LV2, VST and standalone was made more efficient, now DSP should take less CPU.
  • Fixes:
    • Fix loading other audio format subtypes for samples.
    • Reset to default shortcut.
    • FHS friendly LV2 and VST3 plugin installation paths.
    • Don't copy mute and solo settings when copy/paste percussion.
    • Reverse sawtooth.
    • Add lv2:requiredFeature urid:map.
    • Add cmake architecture variable for compiler optimization flags.

Depends on D9311

Test Plan
  • Load in Carla and play sounds.

Diff Detail

Repository
R4947 geonkick
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Event Timeline

This revision is now accepted and ready to land.Jul 28 2020, 2:42 PM
This revision was automatically updated to reflect the committed changes.