Summarized changelog:
- Graphics and compatibility fixes.
- Assorted minor performance improvements, game load speedup.
- Analog stick support for menu navigation.
- Fixed audio glitches in SDL builds.
- Support more languages in in-game dialogs. Croatian language added to PPSSPP.
- Simple multiplayer chat.
- More advanced postprocessing (multipass, parameters).
- Add PPSSPP-specific CWCheat.
- Fix some crashes.
- Ghost in the Shell graphics fixed (JIT inaccuracy with inf*0).
- VSync now supported on all backends, frame duplication option added for 30 Hz games.
- Darkstalkers fixed and working through software rendering. SW rendering fixed on GLES 2.0.
- Hot Shots Golf slowdown and flicker on Vulkan fixed.
- Pangya Golf crashes and hangs fixed.
- Add option to prevent mipmaps from being dumped.
- Tilt control now have a base radius to help with deadzone.
- Mappable auto rotating analog stick to pass some game checks.
- Toggle mute button.
- Add option to resize game icons and more.
- Frames in-flight now configurable to reduce input lag at the cost of speed.
- Add toggle mode to combo button.
- SDL mouse support.
- Real support for Chinese patched version of Hatsune Miku Project Diva Extend.
- Some minor kernel module support.
- Fixed fullscreen toggling with Vulkan in SDL builds.