Page MenuHomeSolus

Update to 0.4.7
ClosedPublic

Authored by kyrios123 on May 6 2017, 9:35 PM.
Tags
None
Referenced Files
F11066381: D8.diff
Fri, Aug 11, 6:02 PM
F11008723: D8.id.diff
Wed, Aug 2, 5:39 AM
F11002716: D8.diff
Mon, Jul 31, 3:38 AM
F10892326: D8.id12.diff
Jun 29 2023, 10:09 PM
F10771262: D8.diff
May 21 2023, 5:08 AM
F10691336: D8.id.diff
Apr 23 2023, 7:04 PM
Subscribers

Details

Summary

Key Changes (since 0.4.6):

  • Fighters
    • Launch during combat and attack on subsequent rounds
    • Ignore shields when attacking
    • Cannot attack planets and are not attacked by planets
    • Destroyed by any attack by other fighters or ships
    • Flak weapon shoots multiple times per round and can destroy fighters, but does minimal damage to ships
  • Alliance Supply
    • Empires may propose and agree to an alliance with each other
    • Allied empires connect their supply networks through each others' supply connections
    • Allied empires resupply ships within each others' supplied systems
    • Allied empires share visibility information
  • Fractional Production Progress
    • Production item progress is now stored as a fraction of completion, rather than amount of PP accumulated.
    • Changes in the production cost now can't instantly complete something that has had its production cost reduced.
  • Beginner Bonus
    • When the max AI aggression is set to Beginner Mode, the human player gets bonuses to ship shields, planet troop garrisons, and resource output.
  • Many new pedia articles, categorization, and improved search
  • Production items on the queue may be paused and resumed
  • Ancient Guardians may appear as a defensive ground force on planets with specials, instead of Sentries that attack any ship in the syst

Diff Detail

Repository
R845 freeorion
Lint
Lint Not Applicable
Unit
Tests Not Applicable

Event Timeline

What's the situation with the ABI drop on libjpeg and libtiff?

Agreed, maybe libjpeg-turbo-devel and pkgconfig(libtiff-4) should explicitly be in the builddeps ?

In D8#94, @ikey wrote:

Agreed, maybe libjpeg-turbo-devel and pkgconfig(libtiff-4) should explicitly be in the builddeps ?

They are, that's why I'm so curious.

Also, description is arguably "too" long now. Should drop the following:

By adding scripting capabilities to the game engine the FreeOrion project aims to give the community an easy way to customize the game mechanics and presentation to create a living, breathing universe in a *grand campaign* model.

This revision now requires changes to proceed.May 6 2017, 9:41 PM

Description I'm not so concerned about as eopkg will wrap it, summary it won't.

So shall I remove the last paragraph of the description ?
I was just trying to make it more sexy for the software center...

Fwiw if we want to sexy up for the software center we should rely on appstream data for that as it's translatable, etc.

In D8#100, @kyrios123 wrote:

So shall I remove the last paragraph of the description ?
I was just trying to make it more sexy for the software center...

Yea. I'd rather we "sexy up" the appstream data.

kyrios123 edited edge metadata.

shorten package description

tested & working on my computer.

This revision is now accepted and ready to land.May 10 2017, 1:14 PM
This revision was automatically updated to reflect the committed changes.