Update nvidia-developer-driver to 440.66.15
Changes:
- Fixed 16-bit SMin/SMax
- CPU performance improvements for VkFence creation and usage
- Fixed a bug where vkUpdateDescriptorSetWithTemplate would ignore the stride parameter for some VkDescriptorType values
- Fixed layout of compute shader shared memory that may have resulted in a compiler crash
- Fixed a bug where vkCreateSampler would fail with no borderColor data, even though it wasn't needed
- Fixed a compiler issue processing image operation with extra unused coordinate operand components
- Fixed writing to dynamically indexed vec2 and vec3 fragment color outputs