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Update BZFlag to 2.4.20

Authored by alecbcs on Apr 30 2020, 5:20 AM.



Updated BZFlag to 2.4.20 which adds new API events and updated client menus.

Summarized Changelog:

  • Reorganization of the menus to improve usability.
  • Add bz_isWithinWorldBoundaries to API
  • Use teleporter names in /saveworld .obj exports.
  • Add bz_getSpawnPointWithin to API.
  • Significantly improve platform-dependent header imports.
  • Don't allow hunt to be used when not connected to a server.
  • Improve vsync settings with SDL2.

The full changelog can he found here.

Test Plan

Tested 2.4.20 by connecting to a game server, changing settings, and loosing a match badly. Everything looked and functioned as expected.

Diff Detail

R474 bzflag
Automatic diff as part of commit; lint not applicable.
Automatic diff as part of commit; unit tests not applicable.

Event Timeline

alecbcs created this revision.Apr 30 2020, 5:20 AM
alecbcs requested review of this revision.Apr 30 2020, 5:20 AM
JoshStrobl accepted this revision.Apr 30 2020, 8:12 PM
JoshStrobl edited the summary of this revision. (Show Details)
JoshStrobl added a subscriber: JoshStrobl.

LGTM, thanks!

This revision is now accepted and ready to land.Apr 30 2020, 8:13 PM
This revision was automatically updated to reflect the committed changes.