Update nvidia-developer-driver to 440.66.07
Changes:
- Multi thread-capable deferred ray tracing pipeline creation
- Allow presenting from queue families which only expose VK_QUEUE_COMPUTE_BIT when using XCB in addition to Xlib surfaces
- Added a workaround for Linux Steam Play title DOOM Eternal, which overrides application requested memory locations, to ensure performance-critical resources be placed in video memory
- Correctly cap the drawCount for vkCmdDrawIndirectCount and vkCmdDrawIndexedIndirectCount on Turing GPUs
- Fixed descriptor indexing with large arrays and large blocks