Please read the change log here for all changes.
Details
Details
- Reviewers
- None
- Group Reviewers
Triage Team
- Rebuild and play naev to verify that audio works as expected.
- Rebuild retroarch and test the openal-soft backend.
Diff Detail
Diff Detail
- Repository
- R2225 openal-soft
- Branch
- master
- Lint
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Event Timeline
Comment Actions
I removed export CFLAGS="${CFLAGS/-ftree-vectorize/}" as it makes no difference for me any more. Borderlands won't launch with it before the update not after and not after once removed :(
Comment Actions
Better add back export CFLAGS="${CFLAGS/-ftree-vectorize/}" as it still seems to fix this package, however libasound is the one failing now...
Comment Actions
Sorry about that, @Girtablulu must have missed this patch while he was working on this.