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Update openal-soft to 1.20.1

Authored by Jacalz on Nov 30 2019, 1:48 PM.


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Triage Team

Please read the change log here for all changes.

Test Plan
  • Rebuild and play naev to verify that audio works as expected.
  • Rebuild retroarch and test the openal-soft backend.

Diff Detail

R2225 openal-soft
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No Unit Test Coverage

Event Timeline

Jacalz created this revision.Nov 30 2019, 1:48 PM
Jacalz requested review of this revision.Nov 30 2019, 1:48 PM

I removed export CFLAGS="${CFLAGS/-ftree-vectorize/}" as it makes no difference for me any more. Borderlands won't launch with it before the update not after and not after once removed :(

Jacalz planned changes to this revision.Dec 2 2019, 9:11 AM

Better add back export CFLAGS="${CFLAGS/-ftree-vectorize/}" as it still seems to fix this package, however libasound is the one failing now...

Jacalz updated this revision to Diff 18609.Dec 2 2019, 5:59 PM
  • Add back the package fix for now
Jacalz updated this revision to Diff 19399.Jan 26 2020, 9:26 AM
  • Update openal-soft to 1.20.1
Jacalz retitled this revision from Update openal-soft to 1.20.0 to Update openal-soft to 1.20.1.Jan 26 2020, 9:26 AM
Jacalz edited the summary of this revision. (Show Details)
Jacalz abandoned this revision.Apr 8 2020, 3:03 PM

I will not say anything...

I will not say anything...

Sorry about that, @Girtablulu must have missed this patch while he was working on this.

dont know how I could oversaw this one @Jacalz, sorry man