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Update Minetest to 5.1.0
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Authored by aleksvor on Oct 12 2019, 3:39 PM.

Details

Summary

Summarized changelog:

  • Mapgen Carpathian: add optional rivers.
  • Move more dungeon parameter selection to mapgens.
  • Dungeons: make multiple large rooms possible.
  • Damage: play no damage sound when immortal.
  • Optimize and unify mesh processing.
  • Better F6 profiler.
  • Fix minimap markers.
  • Automatically enable depending mods in the dialogue.
  • Various network performance improvements.
  • Add deprecation warnings for ObjectRef:get/set_attribute.
  • Per-player FOV overrides and multipliers.

Full changelog.

Test Plan

Created a new world (with SQLite3 storage backend) and played for a few minutes.

Diff Detail

Repository
R2074 minetest
Lint
Automatic diff as part of commit; lint not applicable.
Unit
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Event Timeline

aleksvor created this revision.Oct 12 2019, 3:39 PM
aleksvor requested review of this revision.Oct 12 2019, 3:39 PM
JoshStrobl accepted this revision.Oct 17 2019, 10:01 AM
JoshStrobl added a subscriber: JoshStrobl.

oooooo shiny!

This revision is now accepted and ready to land.Oct 17 2019, 10:01 AM
This revision was automatically updated to reflect the committed changes.

Build failed, likely tarball changing (them re-tagging): https://build.getsol.us//logs/minetest-5.1.0-10.log.gz

Build failed, likely tarball changing (them re-tagging): https://build.getsol.us//logs/minetest-5.1.0-10.log.gz

Already noticed this... I'll check the hash and send a new diff in a few hours.