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Update Taisei to 1.3.1
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Authored by aleksvor on Sep 30 2019, 5:33 PM.
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F11052391: D7279.diff
Thu, Aug 10, 9:19 PM
F11043424: D7279.diff
Thu, Aug 10, 8:12 AM
F10985895: D7279.id17444.diff
Sun, Jul 23, 11:16 PM
F10967287: D7279.diff
Thu, Jul 20, 8:41 AM
F10880419: D7279.id.diff
Jun 22 2023, 5:28 PM
F10851497: D7279.id17444.diff
Jun 12 2023, 1:47 PM
F10843963: D7279.id17462.diff
Jun 10 2023, 7:43 PM
F10826072: D7279.diff
Jun 4 2023, 1:53 AM
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Details

Summary
  • Improved laser rendering and other visual improvements. The spell card opener looks yet a bit cooler, there are little indicators for off-screen items.
  • Player Spell Cards now have proper names and declaration animations.
  • Optimizations in various shaders that will make your toaster a bit happier about running Taisei. However, as usual, it is best if your toaster has good OpenGL drivers to avoid most trouble.
  • The audio assets are now in Opus format, which reduces file size at increased fidelity. On that note, the file sizes in general have been reduced.
  • Quite a few bug fixes. Of particular importance, two potentially game-breaking bugs have been vanquished:
    • In Cirno's very first spell “Perfect Freeze”, the player could (extremely rarely) get killed for no apparent reason. This was caused by a bug in bullet motion interpolation.
    • In some builds, MarisaA's lasers would render enemies permanently invulnerable, making them ineffective weapons to put it lightly.
  • Complete replacement of the character artwork by Afensorm.

Full release announcement.

Depends on D7278.

Test Plan

Played a game session.

Diff Detail

Repository
R4668 taisei
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Event Timeline

This revision is now accepted and ready to land.Oct 1 2019, 12:10 PM
This revision was automatically updated to reflect the committed changes.