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Update gamehub to 0.14.2-1
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Authored by kyrios123 on Jul 14 2019, 6:34 AM.
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Details

Summary
  • Game details view improvements
  • Add IGDB request quota warning
  • Prioritize user games over installed games over uninstalled games when all sources are shown
  • Fix slashes for DOSBox data_dirs
  • Add 'Open screenshots directory' action for Steam games
  • DOSBox improvements
  • Add timeout after exiting game to prevent immediate restart due to keypresses
  • Add DOS exe/bat/com support to DOSBox CompatTool
  • Allow to run executables in DOSBox without configs
  • Fix Humble authentication page styles
  • Fix segfault in GameListRow.update_style
  • Games list grouping options
  • Additional games list style options
  • Fix tags toggling
  • Fix segfault when installing/downloading multiple games
  • Translations update

Closes T8141

Signed-off-by: Pierre-Yves <pyu@riseup.net>

Test Plan

Launch application, login to GOG and Humble Store, browse my libraries, launch a game

Diff Detail

Repository
R4766 gamehub
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Lint Not Applicable
Unit
Tests Not Applicable

Event Timeline

@kyrios123 Please set git_commit variable to be55ac0a45229a8e76ed7a0c6c6ab31521adab4b

@tkashkin the shasum depends on the tar file not on the git commit

@Girtablulu There is git_commit variable in setup section which is passed to meson. It is shown in the app and is part of displayed version string.

Remove git_option in meson build because it's a PITA and I would often forget to update them which may cause useless confusion.
We use tarballs and version numbers are a thing.

@kyrios123 Ok, remove git_commit, it's not that important. It would be great if at least master branch was still passed.

setup      : |
    %meson_configure -Dgit_branch=master

Add back meson option git_branch=master on request of the appliation developer

.. and remove useless git_commit variable

JoshStrobl added a subscriber: JoshStrobl.
JoshStrobl added inline comments.
package.yml
18

-Dgit_branch not -D git_branch

This revision now requires changes to proceed.Jul 14 2019, 10:24 PM
This revision is now accepted and ready to land.Jul 15 2019, 2:16 PM
This revision was automatically updated to reflect the committed changes.