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Update OpenRA to 20181215

Authored by aleksvor on Dec 21 2018, 2:30 PM.


  • Fixed servers showing as “Waiting” in the server list after play has started.
  • Fixed a crash in the lobby if the admin changes the map while a player is joining.
  • Fixed part of the lobby UI disappearing after transferring admin to another player.
  • Fixed players showing as “Anonymous” in the lobby after switching from another mod.
  • Fixed a crash when using the /levelup cheat with units that are already veteran.
  • Fixed rare crashes when using Attack Move, and when ordering aircraft to land.
  • Fixed bugs with the Chronoshift killing Construction Yards and duplicating MCVs.
  • Fixed a glitch if the owner surrenders while a tech-structure is being captured.
  • Fixed a rare bug where units become uncontrollable after exiting a transport.
  • Fixed compatibility issues with certain older GPUs.
  • Removed tech-structure abilities from campaign-specific buildings in Red Alert.
Test Plan

Completed first mission of Red Alert campaign.

Diff Detail

R2250 openra
Automatic diff as part of commit; lint not applicable.
Automatic diff as part of commit; unit tests not applicable.
aleksvor created this revision.Dec 21 2018, 2:30 PM
aleksvor requested review of this revision.Dec 21 2018, 2:30 PM
DataDrake accepted this revision.Dec 23 2018, 2:28 PM
DataDrake added a subscriber: DataDrake.

LGTM. Thanks!

This revision is now accepted and ready to land.Dec 23 2018, 2:28 PM
This revision was automatically updated to reflect the committed changes.