What's new in this release (see full changelog):
- Initial version of the Android graphics driver.
- Dictionary support in WebServices.
- A number of Direct2D fixes.
- User interface improvements in RegEdit.
- OLE clipboard cache fixes.
- Various bug fixes.
Bugs fixed in 2.10 (total 21):
- tmpfile() fails when run from Unix path
- Sound Recorder crashes on encoding PCM Sample
- Unreal Engine 3 games don't render anything on OS X
- Purebasic does not display icons in toolbar which is drawn distorted.
- Multiple applications and games need wmvcore.dll.WMCreateWriterPriv (KwSing, iMesh 7.x)
- The main character is missing/invisible in Hitchcock: The Final Cut demo
- WPS 2013 (Kingsoft) crash at install
- TopoEdit tool from Windows SDK 8.1 crashes on unimplemented function mf.dll.MFCreateTopology
- Path of Exile: resolution other than 1024x768 causes a crash
- EA Origin crashes after installing games, needs mf.dll.MFCreateMediaSession
- Medieval: Total War needs conversion from B5G5R5X1 to B5G5R5A1
- notepad++ escape key
- Dark souls 2: Scholar of the First Sin - no video
- Sniper Elite V2 has faulty color determination
- Seed of Andromeda Pre-Alpha 0.2 crashes
- Coda Finale: call to unimplemented function IPHLPAPI.DLL.GetIfTable2Ex
- wine can't be compiled by gcc-2.95.4 (mscoree/assembly.c)
- Guitar Pro 7 needs msvcp140.dll._To_wide
- Overexposed scene in fr-025: the.popular.demo by farbrausch
- WarBR: game (WarS v5.5 p4) crashes on start, needs WMP IOleObject::GetExtent method implementation
- Multiple 64-bit applications crash with stack overflow errors when Wine is compiled with GCC 7.x (set_context_reg in ntdll/signal_x86_64.c assumes Xmm registers are aligned)