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Attempt to fix Godot crash when creating a C# scripts
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Authored by kyrios123 on Aug 19 2018, 5:57 PM.
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Referenced Files
F11008321: D3634.diff
Wed, Aug 2, 2:23 AM
F10968491: D3634.id9035.diff
Thu, Jul 20, 6:34 PM
F10942126: D3634.diff
Fri, Jul 14, 9:33 AM
F10869932: D3634.diff
Jun 18 2023, 7:49 AM
F10843454: D3634.id9035.diff
Jun 10 2023, 5:56 PM
F10747249: D3634.id.diff
May 15 2023, 3:18 PM
F10736200: D3634.id9060.diff
May 12 2023, 7:50 PM
F10736130: D3634.diff
May 12 2023, 7:18 PM
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Details

Summary

Reference task T6778

Signed-off-by: Pierre-Yves <pyu@riseup.net>

Test Plan

Run godot, create a new C# project.

Diff Detail

Repository
R1031 godot
Lint
Lint Not Applicable
Unit
Tests Not Applicable

Event Timeline

kyrios123 retitled this revision from Attempt to fix Godot crash when creating a C# script to Attempt to fix Godot crash when creating a C# scripts.Aug 19 2018, 6:12 PM
This revision is now accepted and ready to land.Aug 21 2018, 3:52 AM
This revision was automatically updated to reflect the committed changes.