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Update wine to 3.9
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Authored by kyrios123 on May 26 2018, 6:57 PM.

Details

Summary

What's new in this release:

  • OpenGL core contexts enabled by default in Direct 3D.
  • Beginnings of Direct 3D 12 implementation using vkd3d.
  • More support for the Task Scheduler.
  • Some more Task Dialog support.
  • Better arrow support in GdiPlus.
  • Various bug fixes.

Depends on D3014

Signed-off-by: Pierre-Yves <pyu@riseup.net>

Test Plan

Installed & started Battle.net.

NOTE: I have no clue why libltdl.so.7 and libpulsecommon-11.1.so disappeared from the abi_used_libs !?

Diff Detail

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R3169 wine
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Event Timeline

kyrios123 created this revision.May 26 2018, 6:57 PM
kyrios123 requested review of this revision.May 26 2018, 6:57 PM

The current version was tested mainly with demo applications. A number of features that are being worked on have been deferred to the next development cycle.

Re. vkd3d, seeing as this is the initial release and it's mostly untested against real-world applications, maybe we should told off actually getting this added until it's more polished and the features they mention in their blog post are implemented and thus this is actually useful?

The current version was tested mainly with demo applications. A number of features that are being worked on have been deferred to the next development cycle.

Re. vkd3d, seeing as this is the initial release and it's mostly untested against real-world applications, maybe we should told off actually getting this added until it's more polished and the features they mention in their blog post are implemented and thus this is actually useful?

Doesn't matter because it only pertains to a handful D3D12 games that don't run anyway. They only got some demos to run so far.

Except it does matter. I'm not going to have us arbitrary enabling functionality that isn't ready yet.

Except it does matter. I'm not going to have us arbitrary enabling functionality that isn't ready yet.

Yeah, well it doesn't matter in a sense that whether you enable it or not it's not going to change anything for D3D12 titles. They'll crash either way.

DataDrake accepted this revision.Jun 10 2018, 6:42 PM
DataDrake added a subscriber: DataDrake.

LGTM. Thanks!

This revision is now accepted and ready to land.Jun 10 2018, 6:42 PM
This revision was automatically updated to reflect the committed changes.