Page MenuHomeSolus

Update to 1.7.1
ClosedPublic

Authored by livingsilver94 on Mar 1 2018, 10:43 PM.
Tags
None
Referenced Files
F11065972: D2420.diff
Fri, Aug 11, 5:28 PM
F11058870: D2420.id5973.diff
Fri, Aug 11, 6:59 AM
F10985978: D2420.diff
Sun, Jul 23, 11:30 PM
F10903335: D2420.id5973.diff
Jul 5 2023, 11:12 AM
F10761961: D2420.id5825.diff
May 18 2023, 1:52 PM
F10712657: D2420.id5973.diff
May 2 2023, 3:19 AM
F10692338: D2420.id5835.diff
Apr 24 2023, 9:04 AM
F10687772: D2420.id.diff
Apr 18 2023, 6:43 PM
Subscribers

Details

Summary

Changelog is available here.

Test Plan

Everything works with Xbox 360 controller and two PSX games, using OpenGL: Tombi! and Bugs Bunny Lost in Time.
All is safe and sound even with Pokémon Ruby with Vulkan rendering.

Diff Detail

Repository
R2809 retroarch
Branch
master
Lint
No Lint Coverage
Unit
No Test Coverage

Event Timeline

Two things:

  • I still have to test a game. This will come later
  • Why do we have all those rendering and audio libraries? IMHO we can stick with OpenGL and Vulkan only for the graphics, and OpenAL for the audio part.

Remove commented lines (now I'm sure xset comes by default)

livingsilver94 edited the summary of this revision. (Show Details)

Edit package.yml for better quality

JoshStrobl added a subscriber: JoshStrobl.

@livingsilver94 TODO as per your request:

The summary bits like the "Two things (inserting here for visibility. I'll delete this list later):" should be removed, obviously won't accept the task beforehand, but it can wait until you test a game, it's not an issue.

  • --enable-sse \ should be moved to after --enable-sdl2 (alphabetization ftw)
  • --enable-zlib would thus be the last item and therefore shouldn't have a trailing \

Otherwise LGTM. Thanks for dropping into IRC :)

This revision now requires changes to proceed.Mar 2 2018, 1:16 PM

Reorganize --enable flags; update pspec_x86_64.xml

@livingsilver94 Once this has been tested against some games we'll get it landed ?

Gotta say that Beetle PSX is not working with Vulkan, but it could some kind of incompatibility with RADV, or a bug of Beetle PSX itself.

Well thank you for at least testing what games you could, much appreciated.

This revision is now accepted and ready to land.Mar 9 2018, 9:43 AM
This revision was automatically updated to reflect the committed changes.