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Update openshadinglanguage to

Authored by YakoYakoYokuYoku on Oct 27 2021, 2:50 PM.




    • Fixes to work with LLVM 13, and to compile with clang 13.
    • Changes for compatibility with OpenImageIO 2.3.
    • Fix potential crashes (or at least undefined behavior) due to missing virtual destructor of internal Symbol type.

Depends on D12118.

Signed-off-by: Martin Reboredo <>

Test Plan

Build libusd and blender against it.

Diff Detail

R5135 openshadinglanguage
Automatic diff as part of commit; lint not applicable.
Automatic diff as part of commit; unit tests not applicable.

Event Timeline

YakoYakoYokuYoku requested review of this revision.Oct 27 2021, 2:50 PM
YakoYakoYokuYoku retitled this revision from Update openshadinglanguage to to Update openshadinglanguage to
YakoYakoYokuYoku edited the summary of this revision. (Show Details)

Update to

joebonrichie accepted this revision.Nov 20 2021, 11:36 AM
This revision is now accepted and ready to land.Nov 20 2021, 11:36 AM
This revision was automatically updated to reflect the committed changes.