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Update naev to 0.8.2

Authored by aleksvor on May 5 2021, 2:52 PM.
Referenced Files
F10829238: D10989.diff
Sun, Jun 4, 11:34 AM
F10829236: D10989.diff
Sun, Jun 4, 11:34 AM
F10803597: D10989.id28255.diff
Mon, May 29, 12:39 PM
Wed, May 17, 3:54 AM
F10754679: D10989.id27097.diff
Tue, May 16, 9:30 PM
Apr 27 2023, 6:57 PM




  • 0.8.2:
    • Gameplay
      • Fixed duplicate rewards from pirate ship-stealing missions.
      • Fixed the Advanced Nebula Research mission's failure condition in case you don't stick with the transport ship.
      • Fixed the "The one with the Runaway" mission so the captured drone doesn't appear back in space.
    • Engine
      • Fixed a bug loading games with short (1-character) names.
      • Tweaked chances of seeing Spaceport Bar missions.
      • Updated German translation.
      • Fixed "configure" script when the system has a "cxsparse" library and no "csparse".
      • Fixed source .tar.gz so ./configure is immediately usable again.
  • 0.8.1:
    • Gameplay
      • Lowered large ships' time constant (renamed from time dilation) by 50% of the deviation from 100%.
      • Tweaked Za'lek ships' stats and outfit slot behavior to match expectations.
    • Engine
      • Fixed a crash-loop when the "saves" folder gets populated by Steam data (or other files) and no Naev save files.
      • Fixed intermittent error messages about the "Lua Spawn script for faction 'Trader'".
      • Fixed rare/potential bugs in font and save-file code.
      • Fixed crash when navigating landing screens with the tab key.
      • Updated German translation.
      • Improved text in minor ways.
Test Plan

Loaded my saved game and continued playing.

Diff Detail

R2130 naev
Lint Not Applicable
Tests Not Applicable

Event Timeline

This revision is now accepted and ready to land.May 14 2021, 2:57 PM

Rebase after abreport update.

This revision was automatically updated to reflect the committed changes.