Changelogs:
- 0.8.2:
- Gameplay
- Fixed duplicate rewards from pirate ship-stealing missions.
- Fixed the Advanced Nebula Research mission's failure condition in case you don't stick with the transport ship.
- Fixed the "The one with the Runaway" mission so the captured drone doesn't appear back in space.
- Engine
- Fixed a bug loading games with short (1-character) names.
- Tweaked chances of seeing Spaceport Bar missions.
- Updated German translation.
- Fixed "configure" script when the system has a "cxsparse" library and no "csparse".
- Fixed source .tar.gz so ./configure is immediately usable again.
- Gameplay
- 0.8.1:
- Gameplay
- Lowered large ships' time constant (renamed from time dilation) by 50% of the deviation from 100%.
- Tweaked Za'lek ships' stats and outfit slot behavior to match expectations.
- Engine
- Fixed a crash-loop when the "saves" folder gets populated by Steam data (or other files) and no Naev save files.
- Fixed intermittent error messages about the "Lua Spawn script for faction 'Trader'".
- Fixed rare/potential bugs in font and save-file code.
- Fixed crash when navigating landing screens with the tab key.
- Updated German translation.
- Improved text in minor ways.
- Gameplay