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Update warzone2100 to 4.0.1
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Authored by aleksvor on Mon, Apr 5, 5:39 PM.


Group Reviewers
Triage Team

Summarized changelog:

  • New graphics backend support:
    • New support for:
      • Vulkan 1.0+
      • OpenGL ES 3.0 / 2.0
    • In addition to the existing support for:
      • OpenGL 3.0+ Core Profile (default), OpenGL 2.1 Compatibility Profile.
  • New “Factions” for multiplayer / skirmish.
  • Higher-res terrain textures, backdrops.
  • New Music Manager, + Lupus-Mechanicus’s new soundtrack album.
  • Support for “script-generated” / “random” maps (and two new built-in maps that take advantage of this: 6p-Entropy and 10p-Waterloop).
  • Scrollable room chat, and many other UI / widget improvements.
  • Updated / smarter AI bots (Bonecrusher, Cobra).
  • New “headless” mode (for --autogame, --autohost, --skirmish).
  • JS API enhancements, + a new “Script Debugger”.
  • Removal of Qt as a dependency, + a new embedded JS engine: QuickJS.
  • New Blender 2.9x “.pie” addon.
  • Quality-of-Life / smoothness improvements.
  • Hundreds of bug fixes.

Full changelog here.

Depends on D10741 (needs glslc program at build time to compile Vulkan graphics backend).

Test Plan

Completed the tutorial and the first mission of Alpha campaign.

Diff Detail

R3153 warzone2100
No Linters Available
No Unit Test Coverage
Build Status
Buildable 67
Build 67: arc lint + arc unit

Event Timeline

aleksvor created this revision.Mon, Apr 5, 5:39 PM
aleksvor requested review of this revision.Mon, Apr 5, 5:39 PM
aleksvor updated this revision to Diff 26162.Mon, Apr 19, 8:43 AM

Update to 4.0.1.

aleksvor retitled this revision from Update warzone2100 to 4.0.0 to Update warzone2100 to 4.0.1.Mon, Apr 19, 8:43 AM