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Update nvidia-developer-driver to 455.50.10

Authored by Staudey on Mar 6 2021, 8:20 PM.



Update nvidia-developer-driver to 455.50.10


  • Fixed an issue with vkCmdSetViewport when firstViewport is non-zero
  • Fixed a memory fault when using some smaller dimensions of sparse images
  • Fixed an issue where vkCreate{Graphics,Compute}Pipeline would sometimes crash when the shaders contained resources with no set/binding
  • Fixed corruption that sometimes occured with shadow rendering with image arrays
  • Fixed a bug with the host-visible device-local memory heap, where if an allocation failed due to space constraints, it could cause the application to crash on future Vulkan function calls
  • Fixed a potential crash when clearing images with multiple layers
  • Fixed a bug where using ray tracing extensions on multi-GPU setups could result in application instability if the GPUs did not match
  • Fixed a bug where vkCreateSwapchain could cause the X Server to crash when an invalid imageFormat was provided
Test Plan

Rebooted, launched Steam and played the free DXVK game "b"

Diff Detail

R4560 nvidia-developer-driver
Automatic diff as part of commit; lint not applicable.
Automatic diff as part of commit; unit tests not applicable.

Event Timeline

Staudey created this revision.Mar 6 2021, 8:20 PM
Staudey requested review of this revision.Mar 6 2021, 8:20 PM
JoshStrobl accepted this revision.Mar 10 2021, 10:10 AM
JoshStrobl added a subscriber: JoshStrobl.

LGTM, thanks!

This revision is now accepted and ready to land.Mar 10 2021, 10:10 AM
This revision was automatically updated to reflect the committed changes.