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Rebuild godot against mono and enet
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Authored by YakoYakoYokuYoku on Mar 4 2021, 8:45 PM.

Details

Reviewers
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Group Reviewers
Triage Team
Summary

Also fixes issues while building/running CSharp scripts.

Depends on D10646 and D10647.

Signed-off-by: Martin Reboredo <yakoyoku@gmail.com>

Test Plan

Built, exported and run local projects with success.

Diff Detail

Repository
R1031 godot
Branch
master
Lint
No Linters Available
Unit
No Unit Test Coverage

Event Timeline

YakoYakoYokuYoku requested review of this revision.Mar 4 2021, 8:45 PM

Ship required pdb files.