Summarized changelog:
- Gameplay:
- Overhaul of the interface to be more sleek and functional:
- Interface is much more slick.
- Dark theme to be more consistent with space.
- Font uses outlines to be more readable.
- New map overlay with adjustable opacity.
- Added rarity indicator to ships and outfits.
- Changed fonts.
- Indicate non-common NPC with exclamation marks.
- Added accessory slot and unique accessory outfits as mission rewards.
- Simple economy model implemented with map visualizations.
- Added travelling merchant who sells unique items.
- Made missiles and fighter bays reload while in space.
- Modified the balancing of missiles.
- Added asteroids and mining.
- Improved player GUI.
- Overhaul of the interface to be more sleek and functional:
- Engine:
- HiDPI-awareness.
- Support for translations.
- Added shaders to speed up and improve graphics.
- Added support for non-ascii direct character input.
- Made Autonav able to follow ships.
- Added workaround for ALSOFT buggy version that crashes.
- Added a polygon-based collision algorithm.
- Added some symbols for partial colorblind accessibility.
- Support #include in shaders.
- Multiple font support.
- Many bugfixes.
Full changelog here.